Samenvattingen van quests

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Samenvattingen van quests

Post  Bart M on Tue Feb 27, 2018 5:20 pm

Post hier de korte samenvattingen van de finished quests
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Bart M
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[Bart - Multiquest - Oneshot] Missing trade caravan: A summary by The infested one: Captain Morn

Post  MaximVanrusselt on Sat Mar 17, 2018 4:04 pm

[Bart - Multiquest - Oneshot] Missing trade caravan: A summary by The infested one: Captain Morn


Tl;Dr: The party had to recover a trading caravan that should have arrived a few days ago. They found out it was robbed. Tracked it to a bandit camp, slayed the bandits, recovered the trade goods and the bandit leader, brought everything to Stonehill and got payed. A job well done.

Missing trade caravan: The crew composition

- The Infested one: Captain Morn. Yours truely.
- A wizard by the name of Collinidas Steelwing, a small gnomish wizard with the skill to make warm beer cold and drink a lot of it too.
- A farmer boio with the name Björn. He is pretty good with his bow and arrow.

Journal entry 3018: My first big task on the shore.


When I joined the Guild, I was welcomed by the leader himself, Dragar. I was told that my first task would be to recover some supplies that should have arrived days ago.

I was given a team of two younglings, both of them in their early twenties.

We set out on foot to the town of Birchcreek, about two and a half days north. Here we encountered the remainder of what once was the trade caravan. They told us that they got robbed and only a few escaped.

After questioning them, we went to the local inn to drink some ale do some more research. I put a few pints of beer into the wizard lad, who clearly hadn't had a drink in a long time. He had the talent to make the lame, warm beer pleasantly cold by just touching it. I like this dude. When I pressured the inkeep some more, he told us that a Drow elf named Jet came by, offering jobs to al younglings of able body shape in town.

The same day still we set out to the edge of the forest where the caravan got robbed and tried to follow the tracks to a nearby forrest. Here however, we lost track and decided to make camp and spend the night. On Björn's watch in the early morning, we were attacked by an owlbear. The beast stood no chance and made for quite the breakfast steak.

We backtracked a bit and Björn was able to find the right track again, leading us through the swamplands to a makeshift campsite near a mine. Using some clever deception and top-notch spell- and arrowsniping, the crew took out one of the patrolling sentries. The other three young men were easily intimidated and on Björn's request, we sent them to town to join our guild as easy work force. I personally, would have just lynched them on the spot, cutting their head clean of their young necks.

Sneaking into the camp we found ourselves in the midst of more bandit scum. I took front line, while the crew handled the rear. One after the other, the bandits fell, but our wizard lad was taken out. I thought nothing of it, death happens especially fast with them reading folks. Briefly I dropped down too when fighting this Jet. However I quickly came to my senses and Björn had finished the job like a champ. He is a good kid, just a little too kind for my taste. After a while, Coldie woke up. It seems he is more resilient than I thought.

We found the caravan and some civilians in the mine, working away. Björn, to my great annoyance, wanted to help everyone of course. While Coldie packed up some old dusty book thingy's from the house, Björn and I loaded the goods and some boxes of "Bewm powda" into the wagons.

We picked up the stranglers on the way and headed south, back to stonehill.

I finished this entry right on time, I can feel the splel waernig off.

Jousr Turely,

Captian Monr

Treasure

- A potion of minor healing
- 300 Gold
- 1385 Experience
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Re: Samenvattingen van quests

Post  Bart M on Mon Jul 09, 2018 12:03 am

[Pieterjan - multiquest lvl3] Crommlen's Ghosts: Samenvatting


tl;dr: De groep ontdekt dat er mensen ontvoerd worden net buiten Bard's Gate. Ze vangen een ontvoerder en ontdekken zo de locatie van de gevangenen. Na enkele gevaarlijke confrontaties zijn Crommlen en zijn onderdanen verslagen en de gevangenen gered.


The cast


Whistler
Collinidas Steelwing
Jeb
Saber
Wu-Jen
Amradil Applewood


Play by play


Er was een pakje aangekomen bij de guild dat naar Bard's Gate moest. Om de pas ontgroende Collinidas te testen wordt hij tot party leider benoemd van enkele newbies: Jeb, Saber en Wu-Jen. Na 2 weken reizen arriveren ze aan het tentendorpje net buiten Bard's Gate. Ze komen te weten dat bij elke volle maan er een dikke mist is en er mensen ontvoerd worden. In de nacht bewaken ze het gebied waar de meeste ontvoeringen plaatsvinden en weten ze een ontvoerder gevangen te nemen. Ze ondervragen hem en komen zo te weten waar ze de gevangenen naartoe nemen.

De volgende ochtend voegt Whistler zich aan de groep toe. Hij maakt deel uit van het tentendorp en wordt gestuurd om hulp te bieden. Na een goede dag reizen en enkele van de uitkijkposten te doden komt de groep tot aan de grot waar de bandieten hun basis hebben. Ze maken korte metten van de bandieten die de grot bewaken en na een kleine schermutseling binnen besluiten ze om buiten uit te rusten tot de ochtend.

Die volgende ochtend gaat de groep methodisch door de grot en verslaan ze elke bandiet die ze tegenkomen. Na een van de gevechten trekken ze tactisch terug en vinden ze Amradil Applewood, een gevangene van Crommlen dat zich bij de party voegt. Kort erna proberen de bandieten de party uit te roken, maar de party is gewoon te sterk en weet alle bandieten in de grot te verslaan. Ze bevrijden de ontvoerde mensen en, na een kleine aanvaring met enkele ghouls, brengen ze terug naar Bard's Gate. In het tentendorpje verwichtigen ze de instanties van de corrupte kolonel die Crommlen hielp.
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